pub struct ProjectFile {
pub source_file: Option<Arc<SourceFile>>,
pub package: PackageTable,
pub config: PackageConfig,
pub lib: Option<Span<LibTarget>>,
pub bins: Vec<Span<BinTarget>>,
pub profiles: Vec<Profile>,
}Expand description
Represents the miden-project.toml structure of an individual package
Fields§
§source_file: Option<Arc<SourceFile>>The original source file this was parsed from, if applicable/known
package: PackageTableContents of the [package] table
config: PackageConfigContents of tables shared with workspace-level miden-project.toml, e.g. [dependencies]
and [lints]
lib: Option<Span<LibTarget>>The library target of this project, if applicable
bins: Vec<Span<BinTarget>>The binary targets of this project, if applicable
profiles: Vec<Profile>The set of build profiles defined in this file
Implementations§
Source§impl ProjectFile
Parsing
impl ProjectFile
Parsing
Sourcepub fn parse(source: Arc<SourceFile>) -> Result<Self, Report>
pub fn parse(source: Arc<SourceFile>) -> Result<Self, Report>
Parse a ProjectFile from the provided TOML source file, generally miden-project.toml
If successful, the contents of the manifest are semantically valid, with the following caveats:
- Inherited properties from the workspace-level are assumed to exist and be correct. It is up to the caller to compute the concrete property values and validate them at that point.
pub fn get_or_inherit_version( &self, source: Arc<SourceFile>, workspace: Option<&WorkspaceFile>, ) -> Result<Span<SemVer>, Report>
pub fn get_or_inherit_description( &self, source: Arc<SourceFile>, workspace: Option<&WorkspaceFile>, ) -> Result<Option<Arc<str>>, Report>
pub fn extract_dependencies( &self, source: Arc<SourceFile>, workspace: Option<&WorkspaceFile>, ) -> Result<Vec<Dependency>, Report>
pub fn extract_library_target(&self) -> Result<Option<Span<Target>>, Report>
pub fn extract_executable_targets(&self) -> Vec<Span<Target>>
Trait Implementations§
Source§impl Clone for ProjectFile
impl Clone for ProjectFile
Source§fn clone(&self) -> ProjectFile
fn clone(&self) -> ProjectFile
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ProjectFile
impl Debug for ProjectFile
Source§impl<'de> Deserialize<'de> for ProjectFile
impl<'de> Deserialize<'de> for ProjectFile
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ProjectFile
impl RefUnwindSafe for ProjectFile
impl Send for ProjectFile
impl Sync for ProjectFile
impl Unpin for ProjectFile
impl UnsafeUnpin for ProjectFile
impl UnwindSafe for ProjectFile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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Source§fn borrow_mut(&mut self) -> &mut T
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Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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§impl<T> Instrument for T
impl<T> Instrument for T
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Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
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§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
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Change the background color to the terminal default
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Change the foreground color to bright black
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Change the background color to bright black
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Change the foreground color to bright red
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Change the background color to bright red
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Change the foreground color to bright green
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Change the background color to bright green
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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Change the foreground color to bright blue
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Change the background color to bright blue
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fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Set the foreground color at runtime. Only use if you do not know which color will be used at
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Set the background color at runtime. Only use if you do not know what color to use at
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&self,
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Sets the background color to an RGB value.